This Game Is Too Realistic

Chapter 197.2: Operation Broken Sword



You wish!

Chu Guang then sent a message to Luca, asking him to mobilize all 5 trucks before dark and wait for orders in the northern industrial area of ​​the outpost.

The next moment, there was a knock on the door of the office.

Yin Fang pushed open the door and walked in anxiously from outside.

"We have a situation!"

"Our Scientific Expedition Team encountered marauders!"

Chu Guang said calmly, "You are too slow, I knew it ten minutes ago."

Looking at Chu Guang with a calm face, Yin Fang was stunned for a moment and said cautiously, "I have to remind you that if they took the fuel rods there... All our efforts over the past week would be in vain, and we would have to find a suitable target again."

Chu Guang nodded. "I know, but for now, we are not worried about the fuel rods."

Yin Fang frowned. "What do you mean..."

"Marauders have camped there, and judging from the size of their personnel and the deployment of supplies, they presumably intend to use it as a base of operations... If my guess is correct, they should be the Bonechewer Clan that has risen up recently."

"If nothing else, they should be planning to establish a stronghold at the Central Continent Aerospace Ecological Experimental Base as a bridgehead for a full-scale invasion of the southern River Valley Province.”

As Ample Time put it, they had no intention of taking the fuel rods at all.

They were after the ecological experimental base!

As Chu Guang spoke, he couldn’t help sighing to himself.

I didn’t expect these people to come so quickly...

After hearing what he said, Yin Fang’s expression changed slightly and he said nervously, "Isn’t that more dangerous?"

"Their goal couldn’t be more obvious. Do you think I will let them succeed? There are only a hundred or so people, and this is not the first time I have suppressed bandits."

Looking at Yin Fang who was slightly stunned, Chu Guang smiled lightly and continued, "The reconnaissance team has been deployed near those marauders. Just before you entered my office, I mobilized all the trucks at the base, and will soon mobilize another 200 members to form a reinforcement company."

"Since they have come to our doorstep, we must not let our guests feel unwelcome."

"Wait until it’s dark, then we will give them a big welcoming party!"

...

Old White, who was trapped in the prison cell and couldn’t get out, looked around while trying not to yawn. Occasionally, when he heard a movement, he would walk to the window and glance outside, then return to the bed to sit down.

It was just past noon in the game, and it was still early morning in reality. So even if he logged out, he would still be sleeping, and he may not even be able to sleep.

He might as well just stay in the game watching those NPCs.

Speaking of which, those marauders were also quite interesting.

While standing by the window to observe them, Old White found that these NPCs all had their own life trajectories, just like those in Red Dead Redemption.

For example, the marauder, who was standing guard at the entrance of the experimental base, was a smoker. Every time his superior was away, he would take out half of a cigarette and smoke a little before flicking off the lit end and stuffing the rest back into his pocket.

The driver leaning on the side of the truck was probably of higher status, no one seemed to be instructing him to do anything. He was standing with the co-driver smoking a cigarette, showing a look of intoxication.

There was also a marauder sitting on the stone steps, carving something on the bullet’s slug with a knife.

Seriously, does anyone really believe in the urban legendthat engraving a cross on the bullet would increase damage?

At this time, Old White suddenly discovered through the small hole in the tent that a behemoth about four meters long was moved out from the main door.

Deathclaw!

A look of surprise flashed across Old White’s face.

These people actually killed that Deathclaw?

Actually, it would be inaccurate to say that they killed it.

Looking closely, one would be able to discover that although the Deathclaw was covered with shocking scars, it was still breathing.

There was a row of tents at the back of Building 2, close to where the trucks were unloading supplies.

Several marauders worked together and carried it on a stretcher into a spacious tent.

Just when Old White was wondering what they were doing, he saw an ugly old man following those marauders into the tent.

For some reason, Old White always felt that the old man in the thick coat had a slightly different aura from the marauders around him.

How was he supposed to put it?

He felt like that guy was very mysterious.

If the surrounding marauders were compared to goblins, then the old man was at least a goblin sorcerer or shaman.

"Are they going to heal the Deathclaw?"

Confusion was written all over Old White’s face.

That’s not possible, right?

...

Little Seven’s drone returned and brought back aerial photos of the marauder camp. From several photos, it could be seen that at least one company of marauders was stationed at the Central Continent Aerospace Ecological Experimental Base.

To put it bluntly, a maximum of 150 people were there, and there were 100 at the very least.

They were scattered in several laboratory buildings with people patrolling with dogs.

As for their supplies… From the aerial photos, it did look like there were 1,000 people, and the unloading point was near Building 2.

Those marauders seemed to be planning to hide their supplies in the building, so the cleanup of the Slime Mold Mutants in Building 2 had already begun.

Night Ten had established an observation point nearby and set up his sniper rifle. The agility type player Ample Time had visual reinforcement and acted as a spotter. Gale was lying in ambush nearby, taking care of the two’s backs while logging out to check the information on the forum from time to time.

Old White, who was taken as a prisoner, had become their eyes in the marauder camp, always updating the information on the distribution of personnel in the camp.

However, since the entire experimental base itself was built on relatively high terrain, surrounded by ruins and jungles, Night Ten, who served as a sniper, did not have a good vision.

However, it didn’t matter.

The mission they received was not to squat at a high ground to attack those marauders, but to monitor the patrols scattered outside the stronghold and provide cover for players approaching the stronghold.

If he discovered a high-threat target, such as a machine gunner or someone with a rocket launcher, he needed to take them down before they threatened the friendly force.

8:00 in the evening, wasteland time.

Five light trucks delivered 200 players to the theater in two batches and assembled 1 kilometer away from the Central Continent Aerospace Ecological Experimental Base.

The operation was led by Chu Guang himself, and he arrived at the front line with 6 guards to supervise the battle.

In addition to this, the former Brigade Commander Vanus was also allowed to go to the front.

That was his own request, and the reason was that he wanted to see with his own eyes how the people who had defeated them on the battlefield actually fought.

Chu Guang agreed to his request, took Vanus with him, and allowed him to watch the battle.

It just so happened that he needed a staff officer. He didn’t necessarily have to refer to Vanus’s advice, but his actual combat experience might come in handy at critical moments.

The southwest side of the experimental base was Clearspring City, so the area was also the key defense area for those marauders.

A machine gun was placed on the third floor of Building 1, the window was stuffed with sandbags as a cover, and the muzzle of the gun was facing the gate of the experimental base where the checkpoint was placed.

There were sandbags piled up near the checkpoint, and marauders could crouch down behind the sandbags to shoot down the forest below the slope.

In addition, about thirty slaves in shackles were building simple bunkers and fortifications in the base under the supervision of a ten-man team.

It could be seen that the group of marauders was very cautious.

They even dug foxholes in the base, taking into account the possibility of encountering air and artillery bombardment.

Chu Guang reckoned that those foxholes and bunkers should not be prepared for him, but probably for Boulder Town’s planes, or something else.

But in contrast, the east side of the experimental base was where their weakness was. There were only 2 patrols, and there was no heavy firepower deployment.

Perhaps because the terrain there was flat and the obstructions were sparse, they were confident that they would be able to respond quickly when they encountered an attack.

However, they were not facing ordinary opponents.

Vanus looked at Chu Guang, who was wearing an exoframe, and said with a strange expression. "Are you planning to go to the front yourself?"

Chu Guang glanced at him with a raised eyebrow. "Did I say so?"

Vanus glanced at the heavy breastplate, the hammer and Gauss Rifle on his back, and slowly shook his head. "No."

To be honest, he had fought hundreds of battles of various sizes, but that was the first time he had seen a commander who had armed himself to the teeth.

Well… Lu Yang wouldn’t count.

In his eyes, Lu Yang was not a commander at all.

Chu Guang ignored him and touched the helmet lightly with his index finger. An orange floating window was then projected on the tactical eyepiece of the helmet.

The information was also updated on the players’ VMs!

[Mission: Operation Broken Sword]

[Content: The vanguard of the Bonechewer Clan has arrived at the northern suburbs of Clearspring City, not only capturing our friend, but also plans to build a bridgehead to invade the city! It’s a pity they picked the wrong opponent. We’ll use bullets to prove to them how wrong their decision is!]

[Brief: You can get 100 war points by participating in the action, and you can get 10 to 50 war points by completing the command issued by the commander.]

[Reward: 1 silver coin and 1 contribution point per war point]

[Mission: Rescue The Captive]

[Type: Side Mission]

[Brief: We will not leave anyone behind!]

[Description: Rescue the captured shelter resident]

[Reward: 50 silver coins, 50 contribution points]

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